FIFA 15 — Centre circle frenzy. As one intrepid gamer spotted, the PC version had this rather entertaining glitch buried within its code that causes all the players on the field to spontaneously start running like crazy into the centre of the pitch.
Heck, even the goalies get involved — not exactly Premier League behaviour. Hit play above to see exactly that in action.
Read Story. Strategy gaming fans must have been pleased to finally be able to take Age of Empires on the go when the game graced the Nintendo DS back in , but it had a slew of technical issues, including one that could totally brick the cartridge itself. Standard practice. But regardless of your actions, The Age of Kings was known for habitually freezing while saving, potentially ruining your entire game.
Instead of deleting the folder where Half-Life is installed, the Sierra uninstall utility will wipe out the entire root folder.
All your save files and installation folders. And this problem was never really fixed. If you installed Half-Life straight onto the Windows directory, it could do far worse. Players watched through tears of laughter as intense scenes played out, cops firing round after round into the on-screen figures. Where glitches like these can break the tone of serious games, it all fit inside the madness of Grand Theft Auto , becoming a glitch to hope for, not one to avoid. Modern glitches may have complicated routines and AI to blame, but in the days of the Nintendo 64 , just tilting the game cartridge was enough to create some instant glitch entertainment.
By misaligning the pins with those of the system, entire games became hellish nightmares. GoldenEye turned people into writhing masses of limbs.
Mario 64 became a limbless jumper set to the sounds of limbo. But The Legend of Zelda was the worst. So what do you think of our list? Did we miss any of your favorite video game glitches, errors, or game-breaking bugs?
Let's be perfectly honest. Pokemon is not immune from a glitch or two. Back in the Red and Blue days, players regularly encountered game-breaking glitches like the Missingo bug we'll actually go more into depth about that one later. By the time Ruby and Sapphire were released in , we assumed the franchise had gotten past that point. Enter the Berry glitch. In some of the earliest copies of the game, players would find that after a year of playing the title, berries that players planted would no longer grow.
Calendar and other time-based events like the Lilycove Department Store lottery would be delayed by days. The problem had to do with a bug in the game's internal calendar, which Bulbapedia has a detailed rundown on.
The glitch was corrected in later printings of the title and through various patches, including a downloaded patch available in the bonus disc offered through Pokemon Colosseum pre-orders.
Players could also mail in their copy of the game to Nintendo up until when the practice was discontinued. To say that Bethesda games have bugs is like saying water is wet. Open-world games have bugs galore.
However, some of them are so bad that they ruin the game's experience. Enter the crooked head glitch, which players would encounter in New Vegas' very first scene. In fact, many players went through the game assuming it was intentional. You'd start out the game, face-to-face, with Doc Mitchell. Without warning, Doc Mitchell's head will begin to spin rapidly, with no regards to biology, physics, or Jesus, around his neck and shoulders.
You have to see this glitch to believe it. Players also report that other NPCs in the game will take after Mitchell and do the same. We knew the game took place in a post-apocalyptic wasteland, but we didn't think it was this bad.
Vice City is still considered one of the best games in the Grand Theft Auto franchise. But for many players who played an early release of the title, they would encounter the literally game-breaking Ice Cream Factory bug.
The Ice Cream Factory was a fun little mission where players were asked to help sell drugs out of an ice cream truck. In early copies of the game, however, it wasn't all sweet. If players saved during this mission, their save files would become corrupted. Upon trying to load their saves, players would be confronted with a blank screen and they would have to start the entire game over. It could be avoided through simply not saving during the Ice Cream Factory mission.
Thankfully, it was corrected through later releases of the game. Still, it left a bitter taste in many players' mouths and gained notoriety for being one of the series' worst bugs. We're going back in time with this glitch. Link's Awakening was originally released back in for the Game Boy.
It's still one of the most popular Zelda games of all time and fondly remembered by fans. The game itself was kind of trippy let us remember that the game literally took place inside the dream of a giant fish. But nothing encountered through the normal game compared to the Doghouse glitch. Players can encounter this glitch at almost any point in the game, proven they've killed at least one monster.
To access it, they must go to Madam Meow-Meow's house the one with the dog chained outside. If players make a few quick maneuvers , they can enter this house through the side instead of through the front door and encounter a warp. They'll find themselves inside a nightmarish dungeon, which actually changes every time players enter it.
Players will be treated to a series of nightmarish images, not limited to disembodied NPCs, unobtainable items, glitched out versions of monsters, and copies of every single monster you've killed in the game. Players can only escape by dying inside the dungeon or resetting their Game Boy. And no one's really sure what the deal was with this dungeon. It may just be a bunch of junk data for example, you can obtain items in this dungeon that don't actually appear inside the game, indicating that these were items that were dummied out of the code.
Either way, it's a dungeon you won't want to be awake for. Speedrunners, however, seem to love this dungeon, due to its ability to glitch them to a further point in the game's story. The worst glitches, as we all know, aren't the trippy ones.
They're the ones that actually prevent you from being able to play the game at all. Enter the Deus glitch from Xenogears. Deus is one of the main antagonists in this PlayStation title.
He's big. He's bad. And he'll actually freeze your game if you fight him. And if you didn't guess from the fact that I said he was one of the main antagonists, you need to fight him in order to finish the game.
Here's how this glitch works.
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