The author of this topic has marked a post as the answer to their question. Click here to jump to that post. Originally posted by Regular :. Showing 1 - 4 of 4 comments. Both 3. It can be DL separate also.
Steam version in itself does not come with it. Update recommended. All its units are selected from a selection found from high quality unit sites or those that have been tested to destruction in Unit Review Central.
The basic philosophy behind AA is imagining what Total Annihilation might have looked like if Cavedog hadn't died and had kept producing a downloadable unit once every week. Most units have been extensively modified to fit in.
Actually, Its not too shabby at all. For some time during its lengthy development phase, it suffered from inherent instability and crashing, but the latest versions seem to shrugged off most issues and this modification is eminently playable.
Odd, it worked perfectly for me. Find More Posts by Everyone. Quote: Originally posted by zwzsg No, it's well known that the 5k patch doesn't work for everyone err, I mean, everybody. Quote: In the meantime,how bout them cowboys. Originally posted by SpikedHelmet Wtf? Are you gay? Yes, I believe you infact are. Quote: OMG!!!!!!!!! The story is set many thousands of years from now and the galaxy is ruled by a benevolent central body of humans and artificial intelligence modules called the CORE an abbreviation of " CO nsciousness RE pository".
The CORE's technological and economic triumphs have allowed humanity to colonize most of the Milky Way and enjoy peace and prosperity. During this peaceful time the CORE made a breakthrough in which they found a way for the human consciousness to be transferred safely into a machine through a process they called patterning, which theoretically granted the humans immortality.
The peace was broken when the CORE imposed a mandate on the humans to undergo the patterning process as a public health measure; when many of the humans refused the process, the CORE announced that any human who refused the process would be obliterated, and a rebel band known as the ARM was formed out of colonies throughout the galaxy, consisting of humans who refused to leave their natural bodies.
The resulting conflict then escalated into a war that would last four thousand years. An in-game screenshot of a Core base. The Commander is the unit in the centre with the yellow backpack, who is aiding a Construction Vehicle in Nanolathing a Gaat Gun.
Normally, the player begins with the unique Commander unit, a mech with the ability to create structures to form a base and, by extension, a military force comprising a range of mobile units. The Commander, in addition to being a powerful combat unit, is vital to the player because of its ability to quickly construct units. This makes the loss of a Commander a critical event in any game. Construction is governed by the possession of the game's two unlimited resources, Metal and Energy, and can be undertaken by factories or mobile construction units.
Every unit belongs to a level of technology tech level ; the higher the level, the more advanced the unit and the more resources and thus time required to construct it.
A feature of the game is the ability to easily "queue" the many commands for a unit or group of units, with types of commands including patrolling a route, constructing a defensive group of structures and assaulting the enemy. Once given its commands, the unit will go about them automatically thus minimizing the need for the player's attention to small, repetitive tasks.
The victory conditions of a multiplayer game generally involve the elimination of all enemy units, but the aim of single player campaign missions can be more specialized. The player can command a variety of units from fighter and bomber aircraft, to tanks and mechs, to ships and submarines.
Given their robotic nature, units are self-contained with no limiting factors such as fatigue, fuel or morale. Units can vary in size, speed and the ability to give and take damage, generally depending on their tech level. One praised feature of the game's units are their hierarchical proportionality— that is, an advanced unit being equal in combat terms to many weaker units, but taking a proportionately longer time to build.
0コメント